Actual game design

I’v now worked on two ludum dare entries and I’d like to take one of them further. I’ll document the¬†journey to personally keep track of progress and to vent frustrations.

I won’t say I’m new to game development, it is in fact all I ever wanted to do. From mode 13h through to OpenGL I learnt a lot the last 18+ years.

Previously I needed to build my own model loaders, user interfaces, level editors etc. All the available game engines are tearing down the barrier to entry, there is no way a single developer can compete with the easy of development they offer. I have now accepted this.

Which puts me into a position I always wanted to be, but never really got to.

Actual game design.